Confetti offers Middleware for Sony Computer Entertainment’s PlayStation®4
Sunday, March 10,2013
Confetti offers Middleware for Sony Computer Entertainment’s PlayStation®4
Encinitas, USA – March 4th, 2013
Confetti (www.conffx.com), a provider of cutting edge 3D middleware and a Tools & Middleware provider for PlayStation®4 from Sony Computer Entertainment Inc., announces today that game developers for PlayStation®4 will be able to access the full power of ...
This post is in: Confetti, D3D10, D3D11, Deferred Lighting, DirectCompute, General GPU Programming, Geometry Manipulations, Global Illumination, Hardware Tesselation, Order-Independent Transparency, Particle System, PostFX, PS3, PS4