GDC Talks
Sunday, March 04,2012
We will have two talks at GDC on our "Dynamic Global Illumination System" in the INTEL Theater on Wednesday 7th at 2:30pm and Thursday at 12 pm ... come by and say hi!
This post is in: Confetti, D3D10, D3D11, Deferred Lighting, DirectCompute, Edge Detection, GDC, General GPU Programming