GDC 2012 Part II
Friday, February 10,2012
Confetti will have three demos running on a PC on the booth:
1. RawK III that shows our latest version of our Global Illumination middleware, PostFX pipeline and Particle system
2. SpeedTree - we teamed up with SpeedTree and integrated our Skydome middleware into their demo
3. Sponza that demos our Global ...
This post is in: Confetti, D3D10, D3D11, Deferred Lighting, Global Illumination, GPU Pro