Confetti is looking for more Graphics Programmers
Confetti Interactive is seeking a Graphics Engineer to help maintain, optimize, and extend cutting-edge graphics engines. The focus of the candidate will be on visual effects, developing graphics algorithms and optimizing engine code. The scope of the candidate’s responsibilities will extend based on need and ability. Key Responsibilities • Writes clear, maintainable, portable C or […]
Confetti’s 2018 – A Retrospective
The year 2018 was the most exciting year of Confetti’s now nearly 10 years of existence. We have now satellite offices in Mumbai, Shanghai, St. Petersburg and Lutsk. We are still thinking about how we will celebrate our tenth anniversary this year … Before we dive into the list of projects of 2018, we would […]
The StarVR SDK is something we are developing now since more than two years: https://www.starvr.com
The Forge – Release 1.14 – August 9th, 2018 – Early Alpha of the Shader Translator system | Refactored Texture / Rendertarget interface for all platforms
Release of the Alpha Confetti Shader Translator
Working on the Amazon Sumerian rendering layer.