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Check out a video that shows some work we do on Volumetric Explosions. Read more ….
Confetti Co-Organizes the Real-Time Rendering Day on FMX. Come by and say hi. Read more ….
Wolfgang will be giving a presentation at the Sony booth at 5pm on Wednesday on “Optimizing Compute Shaders for AMD GPUs”. This presentation is based on the work we did last year for a bunch of AAA games. This even will be broadcast live on Twitch.
Confetti’s year in retrospective, the projects and software we worked on.
The German website Golem.de covers our PixelPuzzle middleware: